V-Ray 5 for 3ds Max Tricks 2

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V-Ray 5 for 3ds Max | Bitmap Missing Gamma Correction

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The problem

Every time I upgrade to a new V-Ray version, I need time to adapt, especially V-Ray 5 for 3ds Max. This latest version adds a lot of new features.

Today, after installing V-Ray 5, I can’t wait to open the old file of V-Ray NEXT and click Render without changing any settings, but the rendered effect is actually different from the one rendered by V-Ray NEXT! After checking for several hours, I found out that it was the Gamma problem of the texture because when the material was set in V-Ray NEXT before, some textures were set to gamma 1.0 when they were imported. I thought it would be easy to solve the problem after finding the reason, but then discovered that there is no Gamma setting in the new VRayBitmap, so what should I do?

Benefits of using genuine software

When you encounter a problem that cannot be solved, and if you are in a hurry to deliver, it is best to find Chaos Group. Their response and service are really super fast. They can solve the problem directly and accurately every time. With their help, the gamma problem was solved immediately.

Sharing is caring

Whenever I solve a problem, I would love to share it with others, so I made this video to share with you, hoping to help some people who have the same problem. I will continue to make this type of video in the future. Click here to subscribe for free, so you won’t miss any video like this.

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